Deck - C:\Eigene Dateien\Magic\Internet-Decks\counter-post.mdb
Qty Sideboard Name Color Cost Type P/T Rarity Edition Text
4   Gerrard's Wisdom W 2WW Sorcery   U WL For each card in your hand, gain 2 life.
4   Wrath of God W 2WW Sorcery   R UL All creatures in play are destroyed and cannot regenerate.
2   Swords to Plowshares W W Instant   U 4E Remove target creature from the game.
That creature's controller gains life equal to its power.
4   Force of Will U 3UU Interrupt   U2 AL You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost.
Effects that prevent or redirect damage cannot be used to counter this loss of life.
Counter target spell.
4   Counterspell U UU Interrupt   C IA Counter target spell.
2   Forbid U 1UU Interrupt   U EX Buyback - Choose and discard 2 cards. Counter target spell.
4   Arcane Denial U 1U Interrupt   C1 AL Counter target spell.
That spell's caster may draw up to two cards at the beginning of the next turn's upkeep.
Draw a card at the beginning of the next turn's upkeep.
4   Impulse U 1U Instant   C VI Look at the top four cards of your library.
Put one of them into your hand and the rest on the bottom of your library.
Shuffle your library afterwards.
2   Nevinyrral's Disk Art 4 Mono Artifact   R A <1>: Destroys all creatures, enchantments, and artifacts in play.
Disk begins tapped but can be untapped as usual.
Disk destroys itself when used.
1   Disenchant W 1W Instant   C 4E Destroy target enchantment or artifact.
1   Capsize U 1UU Instant   C TP Buyback <3>.
Return target permanent to owner's hand.
2   Whispers of the Muse U U Instant   U TP Buyback <5>.
Draw a card.
2   Gaea's Blessing G 1G Sorcery   U WL Target player shuffles up to three target cards from his or her graveyard into his or her library.
Draw a card.
If Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
4   Tundra Lnd   Land   R RV <T>: Add either <U> or <W> to your mana pool.
Counts as both islands and plains and is affected by spells that affect either.
If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected.
3   Tropical Island Lnd   Land   R B Counts as both forest and island and is affected by spells that affect either.
Tap to add either <G> or <U> to your mana pool.
3   Kjeldoran Outpost Lnd   Land   R2 AL When Kjeldoran Outpost comes into play, sacrifice a plains or bury Kjeldoran Outpost.
<T>: Add <W> to your mana pool.
<1W,T>: Put a soldier token into play.
Treat this token as a 1/1 white creature.
4   Mishra's Factory Lnd   Land   U 4E <T>: Add one colorless mana to your mana pool.
<1>: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn.
Assembly Worker still counts as a land but cannot be tapped for mana the turn it comes into play.
<T>: Target Assembly Worker gets +1/+1 until end of turn.
2   Wasteland Lnd   Land   U TP <T>: Add one colorless mana to your mana pool.
<T,Sacrifice Wasteland>: Destroy target nonbasic land.
3   Island Lnd   Land   C IA <T>: Add <U> to your mana pool.
5   Plains Lnd   Land   C TP <T>: Add one <W> to your mana pool.

This file is generated by Magic Suitcase at 02-19-2001.